http://liquid-light.sourceforge.net/

This site contains the source and win32 precompiled binaries for Liquid Light.

 

What is Liquid Light?

Liquid Light is actually two pieces of software, a client and a server, which together create a totally unique and powerful 3-dimensional computing interface. Each server handles it's own "world," and a client can connect to any server available for usage. The system will be as expandable and configurable as possible, while leaving the option up to the user to keep some basic defaults. A basic theme system will also eliminate the need to tediously configure every little detail, by allowing others to do so for you! More details as things develop, which will be quite a while :P...

 

OS: win32 / *nix (using GLUT library)

Platform: x86

Development Tools: VC6, GLUT, OpenGL

 


Download the latest source here: liquidlight-0.0.3pre-win32.zip


 

void news(int month, int day, int year);

 

news( 9, 13, 2004 ) {

liquidlight-0.0.3pre-win32.zip

 

Ta-da! This latest archive includes lighting through SLUT. SLUT = Slax0r's (OpenGL) Lighting Utilities Kit. It's just a wrapper for the lighting functions in OpenGL, but soon it will include textures and shadowing. Strafe may now have worked in the previous build, but it works in this one and the lighting techniques through SLUT are shown :-D. Hoorah, just a few steps away from crawling out of the learning stages... Pingwin is working on the networking libs so he should be done some time in the next few weeks (I hope?). Enjoy!

}

 

news( 9, 11, 2004 ) {

liquidlight-0.0.2pre-win32.zip

 

Well, the crew has been assembled: Code_Dark, pingwin, slax0r. You can meet us at #Liquid-Light on irc.2600.net, because we're cool. This new source file is a complete start-over, now that I'm getting familiar with GLUT. It will display 36 snowmen and a ground plane, and allow use of the arrow keys and mouse for movement. I wish school didn't get in the way :-(.

}

 

news( 9, 5, 2004 ) {

liquidlight-0.0.1pre-win32.zip

 

Uploaded the first source code file (above). Established a format for this site.

I hope everyone likes it and enjoys the code hehe, press function keys F1 - F3 to change the color of the triangle (red, green, blue), and it should also spin. Next I'm coding in the camera controls. I can't take credit though!!! This is all transposed from a tutorial on using GLUT, found here.

Thanks for your support everyone!!!

}